Common Moves

All three "Common Moves" from Uncharted Worlds are in play. For convenience, they are:

FACE ADVERSITY (Stat)
When you overcome opposition or danger using…
…stealth, piloting, accuracy or discipline, RollMettle
…knowledge, mechanics or first-aid, Roll+Expertise
…athletics, endurance, strength or health, Roll+Physique
…charm, diplomacy, bargaining or lies, Roll+Influence
…open computer systems and networks, Roll+Interface
On a 10+ you overcome the opposition or danger, just as you described.
On a 7-9, the danger is overcome, but at a price; the GM will offer you a cost or a hard choice.

ASSESSMENT (Stat)
When you collect critical information about an important, dangerous or mysterious subject using…
…stealth, focus or cunning, RollMettle
…research and experimentation, Roll+Expertise
…exploration, labor or strenuous activity, Roll+Physique
…informants, interviews or gossip, Roll+Influence
…the Extranet or open networks, Roll+Interface
On a 10+, you gain significant information about the subject, and earn a Data Point about it as well.
On a 7-9, the GM will reveal interesting, potentially useful information about the subject. Or they might ask you to do so.
On a 6-, the GM will reveal facts about the subject you probably wish were not true.

GET INVOLVED (Stat)
When an ally makes a Move and you affect the result using…
…stealth, piloting, accuracy, or bravery, RollMettle
…education, mechanics or first aid, Roll+Expertise
…athletics, endurance, strength or health, Roll+Physique
…charm, diplomacy, bargaining or lies, Roll+Influence
…open computer systems and networks, Roll+Interface
On a 10+ Choose 1
• Turn a failure(6-) into a partial success (7-9).
• Turn a partial success(7-9) into a full success (10+).
• Turn a full success(10+) into a partial success(7-9).
• Turn a partial success(7-9) into a failure(6-).
On a 7-9, as above, but you incur a cost, complication or hard choice in order to get involved.

Common Moves

Mass Effect - Uncharted ardhanari